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CeCe's Garden

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Devlog

  • Playtesting
    December 16, 2020 by Chloe Page
    1
    Playtesting for this game was incredibly helpful for my environment making process. In the scene that I had playtesters look at, I had very minimal elements in the scene (I think it was only the scrol... Continue reading
  • Postmortem
    December 16, 2020 by Chloe Page
    Process: Though we have created many solo games at Parsons, I had still yet to make a project I felt really highlighted what I can do. Heading into this final project, I knew I wanted to create somet... Continue reading
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